Final animation of the sneeze in Maya.
Character Motivation
Blocking Out – The Sneeze
This is my draft mockup of the sneeze so far. I can see that I still need to work on the beinging of the scene, where a sneeze is felt but then passes.
Once I’m happy with that, I need to start pacing the animation out. Working out the timing of the hand rubbing scene especially- as the movement needs a little help in coming across. Also the ins and outs of the arching back, making sure there is a clear acceleration of the actual sneeze. I want the sneeze in some ways to sneak up on the character and be released quickly.
Maya Character Motivation – The Sneeze
Using the reference footage we filmed / directed as a group, I cut down the video to the key actions, and added a time code and frame rate. After this I started thumbnail sketching the keyframes of action, to help understand the body language / poses. This will aid me when animating, to exaggerate the movement to give a clear sense of action.